Program Listing for File CameraPoseVisualization.h

Return to documentation for file (codes/slam/utility/CameraPoseVisualization.h)

/*******************************************************
 * Copyright (C) 2019, Robotics Group, Nanyang Technology University
 *
 * This file is part of sslam.
 *
 * Licensed under the GNU General Public License v3.0;
 * you may not use this file except in compliance with the License.
 *
 * Author: Zhang Handuo (hzhang032@e.ntu.edu.sg)
 *******************************************************/

#pragma once

#include <ros/ros.h>
#include <std_msgs/ColorRGBA.h>
#include <visualization_msgs/Marker.h>
#include <visualization_msgs/MarkerArray.h>
#include <Eigen/Dense>
#include <Eigen/Geometry>

namespace slam_estimator {
    class CameraPoseVisualization {
    public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS

        EIGEN_MAKE_ALIGNED_OPERATOR_NEW
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
        std::string m_marker_ns;

        CameraPoseVisualization(float r, float g, float b, float a);

        void setImageBoundaryColor(float r, float g, float b, float a = 1.0);

        void setOpticalCenterConnectorColor(float r, float g, float b, float a = 1.0);

        void setScale(double s);

        void setLineWidth(double width);

        void add_pose(const Eigen::Vector3d &p, const Eigen::Quaterniond &q);

        void reset();

        void publish_by(ros::Publisher &pub, const std_msgs::Header &header);

        void add_edge(const Eigen::Vector3d &p0, const Eigen::Vector3d &p1);

        void add_loopedge(const Eigen::Vector3d &p0, const Eigen::Vector3d &p1);

    private:
        std::vector<visualization_msgs::Marker> m_markers;
        std_msgs::ColorRGBA m_image_boundary_color;
        std_msgs::ColorRGBA m_optical_center_connector_color;
        double m_scale;
        double m_line_width;

        static const Eigen::Vector3d imlt;
        static const Eigen::Vector3d imlb;
        static const Eigen::Vector3d imrt;
        static const Eigen::Vector3d imrb;
        static const Eigen::Vector3d oc;
        static const Eigen::Vector3d lt0;
        static const Eigen::Vector3d lt1;
        static const Eigen::Vector3d lt2;
    };
}